01 / 06 Product Design

Project Alpha

Role Lead Designer
Timeline Jan – Jun 2024
Company [Company]
Platform Web / iOS

Overview

Redesigning the core product experience

Project Alpha was a ground-up redesign of the primary product surface — the interface most users interact with every day. The goal was to reduce friction in the most common workflows while laying the groundwork for a more scalable design system.

Working closely with product management and engineering, we identified the top 10 user journeys that caused the most drop-off and frustration. We then systematically redesigned each one, testing concepts with real users and iterating rapidly to converge on solutions that worked across all target platforms.

The Challenge

Balancing new capabilities with familiar patterns

The biggest challenge was introducing significant new functionality without alienating the existing user base. Power users had built muscle memory around the old interface, and many workflows were deeply embedded in how teams did their work. We had to be surgical — improving without disrupting, and communicating change clearly when disruption was unavoidable.

[Process documentation and imagery to be added — wireframes, user research synthesis, prototype iterations, usability testing insights, final design specs.]

Outcome

Measurable impact across key metrics

After a phased rollout over six weeks, we saw significant improvements across the key metrics we had set out to improve. User satisfaction scores increased, task completion rates climbed, and support ticket volume related to the redesigned flows dropped substantially. The new design system foundations also accelerated subsequent feature work by the broader team.

40%
Efficiency Gain
2.3×
Retention
+32 NPS
Satisfaction